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🐈 Introduction
🏁 Getting Started
📚 Simple Guides
🖥️ Systems and modules
Network Manager
Transports
Network Identity
Network Modules
Remote Procedure Calls
Broadcasts
Scene Management
Addressables
Instance Handler
🧊 Collider Rollback (Lag compensation)
BitPacker (Serialization)
Networking custom classes, structs & types
Async Serialization (packing)
Delta Packers
Code stripping
Bandwidth Profiler
🔮 PurrDiction
🧰 Tools
🎮 Plug n' play components
🎮 Full game guides
✊ Community Guides
☁️ Game Server Hosting
🧩 Addons
🤓 Terminology
💡 Integrations
🕹️ Made with PurrNet
🪝 API Documentation
Press kit
🖥️ Systems and modules

BitPacker (Serialization)

Automatic and custom serialization

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Networking custom classes, structs & types
Async Serialization (packing)
Delta Packers

Per-value delta serialization (auto + custom)

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