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Client Side Prediction

by Neotime

Edit this page → View on GitHub

Neotime has created a range of great posts about the what & why of prediction as well as going through how you should work with it, with real examples from his own game and implementation.

Start reading more about how to work with PurrNets own PurrDiction on the blog post below.

https://zayedcharef.io/part-1-the-what-why-of-client-side-prediction/

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