$ Studio Solutions

# Ship multiplayer faster.

Stop wrestling with netcode. Get a dedicated engineering partner
who knows your codebase and unblocks your team when it matters.

# trusted by studios shipping real games

$ cat how-we-help.txt #

# Your problem, our priority

Netcode bugs are blocking your release

Hands-on project access

We get direct access to your project and fix networking issues alongside your team. No more weeks lost to obscure replication bugs.

You're scaling and things are breaking

Architecture review & performance tuning

We audit your networking architecture, identify bottlenecks, and optimize for your target player count before launch day.

Migrating from another networking solution

Migration planning & dedicated engineering

We plan the migration path, handle the tricky parts, and pair-program with your team to get you on PurrNet with minimal downtime.

You need something PurrNet doesn't do yet

Custom feature development

We build bespoke features and integrations for your specific use case. Your needs directly shape the roadmap.

$ ls studio-packages/ #

# Packages exclusive to studio plans

Studio Exclusive

Studio plan members get access to packages that aren't available to the public. These are advanced networking tools built for production-scale games โ€” the kind of infrastructure that gives your team an edge.

Browse Packages

$ cat pricing.txt #

# Simple pricing, no surprises

๐Ÿ—๏ธ

Studio Plan

$ 500 / mo
  • Everything in Royal British
  • Priority Support & Direct Access
  • Hands-On Project Access
  • Studio-Exclusive Packages
  • Custom Integration & Consulting

starting price ยท tailored to your team

~/purrnet/contact

Ready to get started?

Reach out to discuss your studio's needs, get a custom quote, or schedule a call. We're here to help you build the best possible multiplayer experience.